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Witch-Maw Nephilim [GPT - 138]
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Rarity:
R
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#:
138
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Creature Type or Sub Type:
Creature — Nephilim
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P:
1
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T:
1
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Rules Text Contains:
Whenever you play a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
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Flavor:
When it awoke, it shattered the hillsides to make way for its passage.